Tuesday, February 02, 2010

Monster Hunter 3 - new trailer shows best graphics on Wii



I don't think there is any doubt in my mind now that Monster Hunter is the most beautiful looking game on the Wii thus far. Over 1 million Japanese gamers seem to think that the game is worth buying too, will you be picking this one up come April? If it's free online play, it will be a definite "yes" for me.

9 comments:

Anonymous said...

yeah great but in game loading stinks and it isnt a true wii game controls are from psp

Metaldave said...

You can still play the game with Wii remote and Nunchuk. Motion controls for this game would be really tiresome on your wrists anyway. The effort to make this a great game is here though.

Anonymous said...

It doesn't look that great(maybe it does for a Wii game)

...and I'm not even a PS3/360 fanboy. I don't have those consoles. I think it has to do with not much lighting.

Travis Hendricks said...

The loading screens from one area to another do look really bothersome.

Now that Wii Speak is confirmed, for Europe at least and prolly here soon, as long as the online is free I will be buying this game for sure.

How deep are the RPG elements? Is Monster Hunter hard to get the hang of without taking a class in Monster Hunting 101? That's what I hate about Final Fantasy type games.

Anonymous said...

This game will be filled with glitches and long long long loading times.because the Wii simply can't handle this type of game.

Biohazard said...

This game will be filled with glitches and long long long loading times.because the Wii simply can't handle this type of game.

Your comment made no sense because this game is already been released on the Wii in Japan. Of course, there will be flaws and some glitches, but I don't think they will be a prevalent distraction as you claim. Having a game of this scale will put a lot of burden on its respective console, so problems like loading times will rear its ugly head from time to time. Do you think the Xbox 360 and PlayStation 3 will have a better chance running this game when they have the same problems like this in games like Mass Effect 2 and Fallout 3? Get real.

Anonymous said...

Jeeze bite my head off. The loading on this game is funky though.

Biohazard said...

Sorry.

It's just that I'm really sick of people being jaded by processing power. The Wii can't handle Monster Hunter 3? As if processing power makes every game better? Give me a fucking break. This brings me back to what Maddox (The author of the Best Page in the Universe) said about the Xbox: "saying that a console is better because of its power is like saying a painter can create better picture because he has a better set of brushes." Of course, I'm paraphrasing that statement, but he has a point. Processing power does go a long way to help developers. However, if they don't use the resources properly or adequately, it becomes antiquated. The PlayStation 3's Cell processor is an excellent example because its complex architecture has been well-known to be hard on developers. Take a look at the PlayStation 3 version of Bayonetta, a critically acclaimed action game. If you take a look at the reviews in comparison to the Xbox 360 version, there's a dramatic difference in the scores because most of them pointed out how long load times and framerate problems brought the quality down. Platinum Games, the developers of Bayonetta (as well as MadWorld), reported to have problems working on the PlayStation 3 version. Because of things like this, Sony is considering ditching the Cell processor for a cheaper solution. I've seen fanboys say such absurd and inane comments like "if they made it on the PlayStation 3, it would be perfect." Bullshit!

Games like Monster Hunter 3, Mass Effect 2, and Fallout 3 requires effort, time, and focus to make them stable and playable. Problems such as framerate dips and loading times will persist in games like these because developers have to work with a lot of assets to keep them afloat. Trust me, I've played the last two of them, and they certainly have problems that would be otherwise intolerable on smaller games.

When it comes down to it, it's the effort that counts, and developers, overall, just aren't putting their backs on the Wii.

Anonymous said...

You,re right! I agree with everything you said.