Switch 2 Nvidia Frame Generation is now confirmed possible to work, we discuss and explain how this recent breakthrough happened and what it can mean for future Switch 2 games moving forward. We also analyze the graphics of Zelda Ocarina of Time and my first reactions/feelings playing the game, and then following that I give my impressions of the Switch 2 port of Stellar Blade and it's use of AMD FSR 3.1 Frame Generation in my overall verdict.