Friday, August 14, 2020

BIG METROID PRIME 4 UPDATE Retro Studios Talks! + New Lead Producer Job Analysis: GREAT NEWS?!

 

 
After over a year Retro Studios finally talked about Metroid Prime 4 today and it just so happens to be during the anniversary month of Metroid Prime 3, but if that is related or not remains to be seen. Retro Studios actually talked multiple times today on Metroid Prime 4, from the studio itself and from an employee speaking out on the game. Fans had confused reactions though on what Retro Studios said. We do an deep dive on this in today's video and examine what this actually could mean, and I think it's really great news.

Sunday, July 26, 2020

New Metroid Prime 4 Development Updates At Retro Studios For Nintendo Switch: The Next Big Step?



2020 for Nintendo has been quiet, so far but Metroid Prime 4 development at Retro Studios has been full steam ahead with many exciting updates already during this year. Things continue to get even more interesting here with the latest multiple new updates from Retro Studios on what they are planning to do with Metroid Prime 4 and for the future internally. Is Metroid Prime 4 farther along with we think? We discuss a few reasons why it could be in this video along with analyzing the new info.

Thursday, July 23, 2020

Crysis Remastered Nintendo Switch Graphics & Gameplay mClassic Processor Test + 4K Upscale



Can Nintendo Switch run Crysis? Well....yes, but how well and how good do the graphics actually look? We test the mClassic Graphics Processing Cable with Crysis Remastered running at an upscaled 4k resolution for the best picture quality, also give gameplay and control impressions.

Thursday, June 25, 2020

New Metroid Prime 4 Nintendo Switch Game Engine Lighting Upgrade + Story Design Details!


Metroid Prime 4 for the Nintendo Switch from Retro Studios continues to get updates as we move forward in the development of this amazingly anticipated game. This time we go over the possibilities with a new story structure and also a new lighting engine after details were mentioned by Retro Studios in 2 recent job postings on.

Friday, June 05, 2020

The Outer Worlds on Nintendo Switch ANGERS Nintendo Fans - But Is VIRTUOS ALL To Blame?



The Outer Worlds port on the Nintendo Switch is finally out coming about half a year after the original release on all other platforms. After discovering the low performance, low graphical detail and many sacrifices to the game for getting it to run on the Nintendo Switch, we might have found out why certain ports do in fact run much worse on the Nintendo Switch than others do. The answer is very interesting and leads to another more powerful discussion.

Sunday, May 31, 2020

Xenoblade Chronicles DE VS Xenoblade Chronicles X Graphics Comparison



Xenoblade Chronicles Definitive Edition on the Nintendo Switch has released to some mixed reviews in terms of it's graphics detail and resolution compared to previous Monolith efforts. In this video we do a completely fair and equal comparison of both Xenoblade Chronicles Definitive Edition running on the mClassic cable and Xenoblade Chronicles X on the Wii U also running on the mClassic cable, up-scaled to 4k in equally similar environments, and day/night settings. Which game looks better, the 5 year old Wii U game, or the Remastered/Remake from 2011 from the Wii to the Switch with it's upgraded graphics?

Friday, May 29, 2020

XENOBLADE CHRONICLES DEFINITIVE EDITION GRAPHICS TEST mClassic Nintendo Switch + 60FPS Interpolation



Xenoblade Chronicles Definitive Edition on the Nintendo Switch with using the mClassic has been something fans have been requesting to see. How much of a difference in picture quality does it make running native on Nintendo Switch, and is the mClassic worth paying the extra price to make this happen?