Tuesday, June 14, 2011

CryEngine coming to Wii U games

From Cevat Yerli:

CryEngine-built software is already close to fully running on Nintendo’s next-generation console, engine vendor Crytek has said.
“Crytek’s support for Wii U is definitely going to happen,” company CEO Cevat Yerli told Develop in a new interview to be published soon.
Yerli claimed that CryEngine's tech was close to fully running on Nintendo’s new system, though wouldn’t specify any details.
“We aren't showing it but we are pretty much running it already,” Yerli said.

This is great news since Crytek has been all about high end graphics ever since the original Far Cry on PC. 


Anonymous said...

metaldave been looking into the wiiu cpu ubisofts decription of it sounds like a 3xcore broadway not power 7...

they said wii api with code to support multi core and fast clock speed and edram catch powerpc 32bit is at 45nm same as power 7 no mention of 4 threads per core its sounding like a 3xcore broadway at high clock speed

ECC said...

i hope this news can be taken with todays new about Timesplitters 4 on "next gen" consoles. also Dave check out my blog i just started it up a day or two ago.