Friday, August 29, 2008

The Conduit: control customization video

I really like the option to make the screen stop turning if your cursor goes off-screen. In just about all Wii first person shooters thus far this has never been fixed or addressed. I know it seems like a little thing to be annoyed about but if you have move around to get more comfortable playing or you have to set the controllers down because the phone rings etc. you will usually loose the cursor and the screen will go spinning all crazy; this option simply and easily gets rid of that problem.


Chojuto said...

That's really cool how they made all those options. So now if I assign my melee attack to Wii-remote shake, it won't be as hard to re-align my cursor.

Metaldave said...

Thats right. That is seemingly a small option, but really it's important in the long run.

It's kinda frustrating how much attention this game is getting because it won't be released until March '09 - a full 7 months from now....makes waiting difficult for many Wii fans.

Voltaire said...

The small additions add up into somthing real nice. If MoHH2 didnt have customizable controls, it would just be your run of the mill WWII shooter.

Personaly, i like the off-screen cursor movement option. I always get frustrated when i make i quick turn, only to turn half-way (with the 'point the Wiimote towards to screen' flashing) and getting blown half to hell.

Chojuto said...

Yeah, also the weapons look more interesting than standard run of the mill WWII weapons. That's why I always pick the sci-fi shooter over the WWII one, lol.

Hopefully the game play can stand up to something like Halo or something though.