Tuesday, November 07, 2017

Nintendo Switch - Here's Why Achievements Are Needed

What Sony & Microsoft do in their games is reward players for completing a certain task outside of the objective, doing special moves, completing missions in a speed run fashion etc. Can you imagine a system like that in place for a game like Super Mario Odyssey? The amount of gameplay would be greatly increased and it wouldn’t have to just rely on post-game “hard to reach” Moons for the extra depth. It should have that of course, but achievements bring added incentive to keep playing and get even more out of the experience. What achievements would you add into a game like Super Mario Odyssey?

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