Wednesday, March 18, 2009

The Conduit - new screens









The detail in Mr. Ford's face model is very impressive. This is the first time that High Voltage has shown him outside of art renderings. I'm thankful that they keep showing the same few levels because there is still 3 months until The Conduit will be released and I'd hate for them to ruin the game before that time.

9 comments:

predator said...

Looks good for a wii game my arse looks just as good as some other games on the Xbox 360.

I can't wait for this game to come out.

evrdayblues said...

The normal mapping on the ASE and hand on the 5th image from the top looks sweet. I just hope the environments look more interesting in person...

TanookiTravis said...

This game is looking really good. I too am glad they aren't showing more levels. But rest assured, they will certainly show more levels come end of May.

Rukasiu said...

New look of agent Ford is awesome!

Anonymous said...

thee skin is the best ive seen on a lead character

Anonymous said...

predator it does look like x360 games so don't even try the only thing a wii bit lacking is art direction witch is artists and budget issue not a wii issue

games on wii that look as good or better than some high end x360 games

mario galaxy:::please show me a plat former on x360 that matches those visuals and the 60 frames a second and the NO loading times... ILL WAIT HERE WILTS YOU GO LOOK ILL BE WAITING A VERY VERY LONG TIME

go play pes 07 on x360 then play mario soccer on wii again better graphics and framerate on wii and again almost no loading times vs long loading on x360

then go play halo 3 and metroid prime 3 halo looks generic and runs at 30 frames

prime 3 is a masterpiece in art and runs at 60 frames not 30 frames

please try to realize these more to graphics than A HD LOGO

ROLLS EYES

Chojuto said...

The weapons and aliens look really good, but to me the buildings still look kinda muddy.

Rukasiu said...

I agree with Chojuto some of textures could be much better. There is a huge difference between enemies, weapons effects and terrain.

Rukasiu said...

Plus:
They must do something with the ligtining of inside areas.
Global lightining need to be toned down.