Monday, July 28, 2008

Red Steel 2 confirmed to us Wii Motion Plus


Ubisoft is one of the first publishers to confirm the use of the Wii MotionPlus peripheral to improve the execution of its core Wii titles.

Adopting the tech for the sequel to Red Steel, Alain Corre, Ubisoft's executive director, has said the improvement of 3D motions will help the sequel achieve the ambitious gameplay attempted in the first game.

"Red Steel 2 has been in development for many months now, and this new device will help us be even more precise in what we do with the product," said Corre, speaking exclusively to GamesIndustry.biz.

The original Red Steel was released on the same day the Wii launched in Europe, and attempted to mimic the users' movements for gunplay and hand-to-hand combat, but was criticised for a lack of sensitivity.

Corre believes that the Wii technology wasn't finished at the time of launch, but the recent announcement by Nintendo that the MotionPlus add-on will track true 1:1 responsive movement will allow the development team to realise its ambitions.

"The Red Steel brand is strong - I think we released it on year one, and that people understood that it was a first try on new technology, technology that wasn't completely finished. And our game tried to grab the best out of it, and was a bit rushed to be sure to offer something in year one to Wii consumers," he added.

"So Red Steel is a brand, and as with every brand we have, we now have to reach the top quality possible. What was missing was the preciseness of the sabre - and with this new device I think it will change the experience."

Link

This announcement makes Red Steel 2 a more interesting game to keep an eye on. The first game had some fun levels but overall the game was a disappointment. Hopefully Ubisoft learned from other developers on how to make accurate FPS controls.

4 comments:

chalito said...

I quite liked the first one, and some of the levels were very good looking. Others seemed rushed out, but there's not much reason for that to happen here. If they incorporate all the progress that's been made on wii FPS up to this point, it could be one great game.

Travis Hendricks said...

I loved Red Steel when it first came out and thought Wii FPS games could be really cool because the game's accuracy was so precise. Well I tried it again (post Metroid Prime 3) and the controls could use some serious fixing.

I would love to do some 1:1 katana battles online in the midst of a fire fight.

Anonymous said...

ubisoft nooooooooooo thanks.... GENERIC/OUT OF TOUCH/LACKING INOVATION/ANTI NINTENDO/RED STEEL 1 WAS UTTER GARBAGE....

the fact ubisoft need wimotionplus to match what other developers do with out it is proof enough to me they stink and there one game pretending to be two is so in your face obvious the fact ps3 x360 fans carnt see it is testerment to the TRUTH ubisoft make games for morons

assassins creed and prince of pursure are the same exact theing wearing a diderent skin ANYONE WITH EYES CAB SEE THAT and judging from the glitches bugs freezes etc of assassins creed the last dev/publisher i want on wii is these idiots......

I HATE UBISHIT

chalito said...

Whoa.. who let the kinder door open? ;)